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  1. #1
    ECM
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    Arrow Guide to the New CSS Features

    Today's update added a few new features that we'll all have to adjust to. Those of you wondering how to take advantage of them can look here.

    ->Changing your in-game name

    Right-click on the Steam quicklaunch icon, go to settings>friends>name. Players names can no longer be changed through the game itself, but can be changed via the shift+tab steam overlay.


    ->Adding an NG tag to your name
    Since the update broke the !ngme function, all you have to do now is copy/paste one of our tags into your name using the steps above.

    Tag list:
    NG
    [NG]
    nG
    ŊĢ
    ๖ۣۜNĢ
    ทפֿ
    ņפֿ

    ->Enabling multicore rendering
    Enabling this option will allow those with multiple CPU's to utilize the full extent of their processing power, leading to a slight increase in framerate. To access the screen from the screenshot, go to the options menu in-game, then go to video>advanced. This option is turned off by default, so everyone who wants it has to turn it on manually. motion blur can also be disabled from here (highly recommended).


    ->Disabling the new server browser/blacklisting servers
    If you want to disable the annoying new server browser and use the old one, uncheck the box outlined with the red rectangle below. The blacklist feature is also outlined there.


    ->Changing the scoreboard colour
    Enter one of the following commands into the console (the ~ button)

    • cl_scoreboard_ct_color_red
    • cl_scoreboard_ct_color_green
    • cl_scoreboard_ct_color_blue
    • cl_scoreboard_t_color_red
    • cl_scoreboard_t_color_green
    • cl_scoreboard_t_color_blue
    • cl_scoreboard_dead_color_red
    • cl_scoreboard_dead_color_green
    • cl_scoreboard_dead_color_blue

    ->Removing annoying graphs from your screen
    If your screen looks like that, it's because you're running net_graph 3. Open the console and type net_graph 1 to remove the irritating graph/coloured text, or net_graph 0 to remove all of it.

    ->Getting sprays to work

    If you notice that your spray no longer works, it's because of the new changes. Sprays now only work if they are 128, 256, or 512 pixels wide. You'll have to resize your existing sprays or drag them over a background of that size.

    ->Turning off the new killcam
    If you don't like it, go to options>multiplayer>advanced and check the box that says 'disable freezecam' or type cl_disablefreezecam 1 in console


    ->Achievement farming against bots
    Most people don't seem to realize that achievements/achievement progress count even if you're only playing against bots via the create server option. If you just want to get them over with, this is much less aggravating than slowly grinding in an actual server.

    Useful bot commands are as follows (all get entered into the console):
    bot_kill - Quickly ends the round if you die and don't want to wait
    bot_mimic 1 - Forces bots to mirror and mimic your every move
    bot_mimic 0 - Turns the above command off
    mp_teams_unbalance_limit 16 - Allows you to add bots unevenly
    mp_autoteambalance 0 - Turns off auto team balance
    bot_add_ct - Adds a CT bot
    bot_add_t - Adds a T bot
    bot_knives_only - Limits bot weapons to only knives

    All of those commands work with sv_cheats set to 0, so any achievements will count whilst using them.

    ->Removing the 'surrendering ragdolls' bug
    Enter the following commands into the console, then restart CSS to fix the death animations.
    violence_agibs 1
    violence_ablood 1
    violence_hgibs 1
    violence_hblood 1


    CS must be restarted for them to take effect.

    If that doesn't work try cl_ragdoll_physics_enable 0 to turn bodies off entirely. cl_ragdoll_physics_enable 1 will turn them back on.

    ->Turning off names on the radar
    Open the console, and enter overview_names 0
    To re-enable them, enter overview_names 1

    ->Turning off 'Fire in the hole!' radio spam
    Enter sv_ignoregrenaderadio 1 into the console. Some of you are gonna be happy that you can finally get rid of this.


    For the complete changelog of this update, see here: News - Counter-Strike: Source Update Released


    More will come here in the next few hours, so stay tuned.
    Last edited by ECM; 06-25-2010 at 08:42 AM.
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    Payload

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  2. #2
    NG Forum G0d John Wayne's Avatar
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    Thanks for this tutorial ECM. I hope this update doesnt screw up too many more things.

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  3. #3
    NG Forum Wh0re Terrance's Avatar
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    it already did for me! i hate how you have to use your steam profile name as your in-game name now.
    just face it it's no replacement i'm just simply marvelous and amazing

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  4. #4
    NG Forum G0d Cyanide's Avatar
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    thanks for the update ecm. sucks that the new update has broken everything. until then lets just all wait it out and deal with it for a short while

  5. #5
    Kaz
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    NG Forum Wh0re Kaz's Avatar
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    they made it just like Day of Defeat source, its not that big of a deal, you guys will get used to it pretty quick.
    I am 61% addicted to Counterstrike.
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  6. #6
    NG Forum G0d 1/2 Dead Already's Avatar
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    Lets not us this Thread to complain but discuss the positives in some fashion. There is going to be a learning curve for everyone. Lets use the thread to make notes on how players can improve their gaming experience.

    Thanks ECM.
    1/2 Dead Already

    "It rains on the Just and the Un-Just alike......"

  7. #7
    NG Forum ReGulaR darkops's Avatar
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    thanks this helped alot!!!

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    OFFICE ADMIN:

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    CONNECT OFFICE.NOOBGALORE.US
    Scoutz ADMIN:


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    CONNECT SCOUTZKNIVEZ.NOOBGALORE.US

  8. #8
    NG Forum G0d
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    useful information there, thanks alot ecm!
    you could already turn radio messages off before, "ignorerad" command
    also do you think the lerp setting has a big effect now?
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  9. #9
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    Quote Originally Posted by zbone1 View Post
    useful information there, thanks alot ecm!
    you could already turn radio messages off before, "ignorerad" command
    also do you think the lerp setting has a big effect now?
    From all I've heard, lerp is just tied to the cl_interp. It's something like a high lerp gives you a disadvantage and that lerp relates to the smoothness of the game.

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    ^^Dust 2

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    ^^Office

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  10. #10
    NG Forum G0d
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    Quote Originally Posted by NG|RMSniper View Post
    From all I've heard, lerp is just tied to the cl_interp. It's something like a high lerp gives you a disadvantage and that lerp relates to the smoothness of the game.
    holy shit no way!
    ...duh, but should it be added to the tutorial, it affects the area where the hitbox is, the lower the interp the better.
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