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  1. #1
    NG Administrator adamnp's Avatar
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    Default Cs:go 10/1/12 update

    [ NEW FEATURES AND CONTENT ]



    -Replaced Competitive mode "Join in Progress" matchmaking system with "Queued" matchmaking.

    . -Searching for a Competitive game, either from "Find a Game" or "Play with Friends," will enter the player/s ( between 1 and 5 ) into a waiting queue. Once 10 compatible players are found then the game will begin.

    . -Players that disconnect from a match can reconnect to it from the main menu or abandon it. Abandoning a game will result in a cooldown period during which no new competitive match can be joined.

    . -Note: Elo will be recalibrated for the new matchmaking system over the coming weeks.

    -New maps:

    . -de_vertigo is now available for Classic Casual and Classic Competitive.

    . -ar_monastery is now available for Arms Race.



    [ MINOR FIXES ]



    -Weapon changes:

    . Reduced p90 kill award from 300% of default to 200%.

    . Reduced other SMG kill awards from 300% of default to 200%.

    . Increased Bizon kill award from default to 200%.

    . Reduced all shotguns' price by 300.

    -Guns are now considered "reloaded" at the point during the reload animation in which they visually appear to be reloaded - this allows you to switch away from a gun after the new magazine has been entered without having to wait until the whole reload animation has finished * the weapon refire delay after starting a reload is not affected.

    -Fixed HUD not showing during demo playback.

    -Changes to Matchmaking Lobby

    . -Removed global Join Button and added Join Buttons for individual friends in the Invite Friends section.

    . -Join state is now visible when you browse the friends list.

    . -Removed global Steam Profile button and added ability to click on any avatar image to see Steam Profile.

    . -Removed global Invite Button and added Invite Buttons for individual friends in the Invite Friends section.

    -Added new feature section to the main menu

    -Fixed issue that caused doors and other "pusher" entities to move at the wrong speed when the tick rate was > 64 Hz.

    -Fixed post-process blur effect getting enabled (and left on) during demo playback if the player invoked the buy menu.

    -Fixed MOTD on OSX.

    -Fixed scoreboard getting stuck in toggle mode after halftime sometimes.

    -Fixed ability to connect to community servers using server browser from in*game pause menu.

    -Fixed exploit where models could be subsituted via a hardware performance setting.

    -Fixed memory corruption related to bots cleaning up their occupied nav areas.

    -Fixed spectator glow materials not being precached.

    -Resolved several minor bugs to clean up console spew on launch and map load.

    -Fixed a crash associated with targetIDs and the sv_competitive_official_5v5 convar.

    -Votes that match or exceed the number needed to succeed now end the vote early instead of waiting for the timer to expire.

    -The radar now displays when a player or bomb is above and below you.

    -Reduced the aim punch that happens when shot in arms and legs as well as in the chest/stomach when wearing chest armor.

    -Slightly increased the velocity boost grenades get when thrown by moving players.

    -Fixed in-game voice chat not working with some microphones on OSX.

    -Added convars mp_teamname_t and mp_teamname_ct that allow overriding team names on the scoreboard.

    -Fixed grenade bounce being significantly reduced when tossed at the ground at most angles.

    -Fixed not being able to vote when spectating/observing or when the scoreboard was up.

    -Changes to warmup period:

    . -Players now respawn in the warmup period.

    . -Warmup periods now only end when the warmup time expires.

    . -Warmup period no longer allows friendly fire.

    -The community server browser warning pop*up can now be dismissed and told to never show again.

    -There is now a visual and audible change in place of the silence on planted c4 when its about to explode.

    -Fixed the medals on the main menu showing the wrong categories.

    -The Buy Previous hotkey in the buy menu now only buys things that you purchased in the previous round.

    -Fixed an exploit that let players infinitely spawn golden knives.

    -Fixed a case where if all players on both teams had the same clan team name the were considered on the same team.

    -Fixed a crash on startup when launching a game by joining a game server from Steam.


    All servers are up to date.

    connect hideout.go.noobgalore.us:27015
    connect office.go.noobgalore.us:27015
    connect dust2.go.noobgalore.us:27015

    JOIN

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  2. #2
    NG Forum ReGulaR Sheriff Cornbread's Avatar
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    Default

    OMG de_vertigo? O,o YAY!
    ===================================
    "We just have to push a little further..."


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  3. #3
    NG Forum LeGenD Chubs's Avatar
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    Default

    Awesome! Thanks for the quick update!
    Crackhouse

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    Dust2

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    Office

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  4. #4
    NG Forum N00biE
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    Default

    lol the weapon changes don't seem so minor to me

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