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Thread: 24/7 OFFICE N00b Hide0ut [NO AWP|NO AUTO|NO ADS|GAMEME STATS] Suggestions

  1. #1
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    Default 24/7 OFFICE N00b Hide0ut [NO AWP|NO AUTO|NO ADS|GAMEME STATS] Suggestions

    -Disable certain props (might have to use a script)
    -Disable 3D Skybox
    -Disable the purchasing of multiple flash grenades or Only allow player to purchase one grenade : Flash or HE
    -Disable the purchasing of other certain weapons
    -Lower player gravity
    -Disable NV
    -Make round time limit 2:30 or 2:00
    -Lower footstep noise if possible
    -Lower HE blast radius by a tiny bit but make damage higher


    What type of servers are being used? Location? Which company?





    Something online I found that might improve performance and can be searched ( I made some changes for my personal use)

    // _Set netcode settings_
    // _adjusts hitboxes and netcode settings for optimal registration_

    cl_cmdrate 101
    cl_interp 0.01
    cl_interpolate 1
    cl_lagcomp_errorcheck 1
    cl_lagcompensation 1
    cl_updaterate 101
    cl_smooth 1
    rate 2244 increase performance_
    cl_phys_props_enable 0 // _disables trash and cans etc_
    cl_phys_props_max 0 // _disables trash and cans etc_

    cl_show_splashes 0 // _disables splashes when in water_
    fps_max 300 // _caps FPS_
    mat_forceaniso 0 // _disables anisotropic filtering_
    mat_antialias 0 // _disables antialiasing_
    mat_bloomscale 0
    mat_bumpmap 0 // _disables bumpmapping_
    mat_clipz 1 // _disabled non visible object rendering_
    mat_fastnobump 1 // _faster bump mapping_
    mat_fastspecular 0 // _fast specular lighting_
    mat_mipmaptextures 0 // _texture quality decreases with distance_
    mat_hdr_enabled 0 // _disables high dynamic range lighting_
    mat_picmip 0 // _lower texture quality--set between 0 and 4_
    mat_reducefillrate 1 // _reduces shader fill rate_
    mat_specular 0 // _disables specular lighting_
    mat_trilinear 0 // _disables trilinear filtering_
    mat_wateroverlaysize 16 // _lowers water quality_
    mat_vsync 0 // _disables vertical synchronization_
    mp_decals 0 // _how many bullets etc will be shown_
    muzzleflash_light 0 // _disables muzzleflash_
    r_3dsky 0 // _disables 3D skybox_
    r_avglight 0 // _disables average lighting_
    r_cheapwaterend 1 // _worse water rendering_
    r_cheapwaterstart 1 // _worse water rendering_
    r_decal_cullsize 0 // _lower texture quality at distance_
    r_decals 0 // _disables player sprays_
    r_drawdetailprops 0 // _disables detail props_
    r_drawflecks 0 // _disables bullet impacts_
    r_drawmodeldecals 0 // _disables decals on models_
    r_dynamic 0 // _disables dynamic lighting_
    r_eyes 0 // _removes eyes from player models_
    r_lightaverage 0 // _disables average lighting_
    r_lightinterp 0 // _disables light interpolation_
    r_lod 0 // _adjusts model quality--set between -5 and 5_
    r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_
    r_propsmaxdist 10 // _lower object fading distance_
    r_renderoverlayfragment 0
    r_rootlod 0 // _lower overall game detail level_
    r_shadows 1 // _set to 0 to disable shadows (not recommended)_
    r_teeth 0 // _removes teeth from player models_
    r_waterforceexpensive 0 // _disables high-quality water_
    rope_averagelight 0 // _disables average lighting on ropes_
    rope_smooth 0 // _disables antialiasing on ropes_
    rope_subdiv 0
    rope_wind_dist 0 // _disables wind effects on ropes_
    // _Set instruction sets_
    // _note: verify processor support before enabling_
    //r_3dnow 0 // _enables 3DNow! instruction set_
    //r_mmx 0 // _enables MMX instruction set_
    //r_sse 0 // _enables SSE instruction set_
    //r_sse2 0 // _enables SSE2 instruction set_
    // _Set violence settings_
    // _increases blood to help you see hits better_
    violence_ablood 0
    violence_agibs 0
    violence_hblood 0
    ignorerad 0
    violence_hgibs 0
    // _Set HUD and xhair settings_
    // _adjusts HUD and xhair for easy viewing_
    cl_crosshaircolor 0 // _green crosshair_
    cl_crosshairalpha 999 // _bright crosshair_
    cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_
    cl_c4progressbar 1 // _enables C4 progress bar_
    hud_centerid 1 // _centers player IDs_
    net_graphpos 1 // _adjusts netgraph position-set between 1 and 3_
    // _Set various settings_
    budget_show_history 0 // _disables history graph_
    cl_downloadfilter "nosounds" // _disables annoying sound downloads_
    jpeg_quality 100 // _high quality screenshots_
    mat_monitorgamma 1.6 // _maximum ingame brightness_
    sv_forcepreload 1 // _forces preload to help increase performance_
    clear
    echo "loaded"

  2. #2
    NG Administrator adamnp's Avatar
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    Well thanks for the suggestions... but eh.....


    Providing some sort of 'reason' for each change would be 'beneficial', otherwise what is the point in even reading this?.....as for the rest of the 'config tweaks', this was neat maybe 15 years ago. We are ages past that....

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    -Disable certain props (might have to use a script): Certain props in map like *cabinets* can bring latency issues to players with lower end computers and everybody hates them.lol
    -Disable 3D Skybox- No reason to have this in game. Helps with latency, I think.
    -Disable the purchasing of multiple flash grenades or Only allow player to purchase one grenade : Flash or HE- Will help tone down nade spammng.
    -Disable the purchasing of other certain weapons- Disable the SAW, P90, and the Deagle if needed too.
    -Lower player gravity- Players are jumping too high and strafing too much causing latency issues for players trying to shoot at them.
    -Disable NV- Just disable it.lol
    -Make round time limit 2:30 or 2:00- Seems like most rounds end in 1 minute.
    -Lower footstep noise if possible- Footstep noise should be lower because walking on carpet and snow really doesnt make much noise.
    -Lower HE blast radius by a tiny bit but make damage higher
    -Also is possible to disable hostages.
    -Have weapons do more damage
    -NG team should only have a few servers and focus more on the best servers that get players from all games. No reason to pay for servers that seem to be empty most of the time.

  4. #4
    NG Forum G0d Turbanator's Avatar
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    My personal view.
    Sorry but most of the points you hightlight would takes away the challanges and fun off the servers.
    Props make the game a little more unpredictable and challanging.
    Only when the server is not highly populated, do we have rounds that end within a minute.
    Most of the NG servers are objective based, why would you disable the hostages? so everyone can camp the whole round. Next thing you could say is that we should remove the bomb from the Dust2 server.
    Alias: Turbanator

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    NG Administrator Mr. Anja's Avatar
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    Quote Originally Posted by EHAB View Post
    -Disable certain props (might have to use a script): Certain props in map like *cabinets* can bring latency issues to players with lower end computers and everybody hates them.lol

    -Disable 3D Skybox- No reason to have this in game. Helps with latency, I think.

    -Disable the purchasing of multiple flash grenades or Only allow player to purchase one grenade : Flash or HE- Will help tone down nade spammng.

    -Disable the purchasing of other certain weapons- Disable the SAW, P90, and the Deagle if needed too.

    -Lower player gravity- Players are jumping too high and strafing too much causing latency issues for players trying to shoot at them.

    -Disable NV- Just disable it.lol

    -Make round time limit 2:30 or 2:00- Seems like most rounds end in 1 minute.

    -Lower footstep noise if possible- Footstep noise should be lower because walking on carpet and snow really doesnt make much noise.

    -Lower HE blast radius by a tiny bit but make damage higher

    -Also is possible to disable hostages.

    -Have weapons do more damage

    -NG team should only have a few servers and focus more on the best servers that get players from all games. No reason to pay for servers that seem to be empty most of the time.
    These are some of the most bizarre requests I have ever seen.

    We should get rid of the hostages, saw, p90 and deagle?

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    Okay, might of been too much.

    Not sure on the data of how fast rounds end but most of the time seems like it ends with 1:30 left or so. These are just some suggestions, they don't need to happen.

 

 

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