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  1. #11
    NG Forum Wh0re Agassi's Avatar
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    [QUOTE=adamnp;469899
    We will host CS:GO servers.[/QUOTE]

    i cannot wait

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  2. #12
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    Quote Originally Posted by adamnp View Post
    You can take a look at valve's hardware survey for the information regarding - The 80% comes from valve's blog regarding their decision to remove the ability to set it at 100 tickrate.

    The plugins that adjust this again are only making a change to the multiplier that returns the ticrate when you type it. It's not real. There is no way to increase it. (excluding monks hacks)

    We will host CS:GO servers.
    This is true but when 100 tick was available NG wasn't interested. I always found it weird you guys had "100 tick" in the server name on a 66 tick server, surely this was no mistake. Also, when you host CS:GO servers, will you be choosing 66 tick or 100tick?

    I have noticed in the csgo beta 100 tick is back and i'm curious if NG will compete with other pubs and go 100 tick when its released.
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  3. #13
    NG Administrator adamnp's Avatar
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    Quote Originally Posted by zbone1 View Post
    This is true but when 100 tick was available NG wasn't interested. I always found it weird you guys had "100 tick" in the server name on a 66 tick server, surely this was no mistake. Also, when you host CS:GO servers, will you be choosing 66 tick or 100tick?

    I have noticed in the csgo beta 100 tick is back and i'm curious if NG will compete with other pubs and go 100 tick when its released.
    CS:GO will be released under the orangebox engine. The orangebox engine does not permit anything beyond 66 tic.

    Whatever you are reading stating it will be "100 tick" is wrong.

    We will not host any servers "manipulated" to read 100 tick. It is not needed.

    In the past, all servers that were labeled 100 ticrate *WERE 100 TICRATE*.....Since Valve removed anything beyond 66 ticrate, those servers are no longer 100 tic.

    Yes Awp India still states 100 tic, yes Surf still states 100 tic....These should, and will be changed appropriately.

    Until 80% of the playerbase is utilizing equipment that can handle even 33 tic, don't expect to see anything higher than 66 here.

    It is a waste of bandwidth, a waste of cpu time, and a waste of memory for no gain.

    :P

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  4. #14
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    I am talking about BEFORE Valve changed the limit to nothing more than 66ticks. I have been here since 06/07 and I have never had a reading of 100 tick from NG's servers (unless youre talking about the scrim servers).

    I believe you on the source engine, but why are the valve servers that are setup in the beta right now all receiving 100 ticks and sending 100+ ticks? Guess they like to waste bandwidth.

    I understand that we don't have the resources to do 100 tick on the 50+man servers, hell it's laggy on 66 tick 25vs25. I can run to front office from T spawn in under 15 seconds, and when I throw a nade I can literally watch it stutter in the air and watch my receiving ticks drop down to 30. I can make a video if you don't believe me and please don't say its my connection or its my computer because other servers that are just as full don't do this. I will admit though when people start dying (which is fairly quick, can only cram so many people in one map) the ticks pick back up quickly and I "usually" receive a full 66tick. My sending ticks never fall below 66 either.

    Let me ask this, will NG be getting new hardware for CS:GO and give the players the best possible experience that they can have (minus the 100tick if anything past 66tick is unneeded)?

    This is not a bash thread either, im not trying to change the subject, everyone is interested in cs:go and I enjoy playing with friends from ng and playing on the servers. I'm just hoping cs:go servers won't be on a box that already has two servers running on it...
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  5. #15
    NG Administrator adamnp's Avatar
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    Quote Originally Posted by zbone1 View Post
    I am talking about BEFORE Valve changed the limit to nothing more than 66ticks. I have been here since 06/07 and I have never had a reading of 100 tick from NG's servers (unless youre talking about the scrim servers).

    I believe you on the source engine, but why are the valve servers that are setup in the beta right now all receiving 100 ticks and sending 100+ ticks? Guess they like to waste bandwidth.

    I understand that we don't have the resources to do 100 tick on the 50+man servers, hell it's laggy on 66 tick 25vs25. I can run to front office from T spawn in under 15 seconds, and when I throw a nade I can literally watch it stutter in the air and watch my receiving ticks drop down to 30. I can make a video if you don't believe me and please don't say its my connection or its my computer because other servers that are just as full don't do this. I will admit though when people start dying (which is fairly quick, can only cram so many people in one map) the ticks pick back up quickly and I "usually" receive a full 66tick. My sending ticks never fall below 66 either.

    Let me ask this, will NG be getting new hardware for CS:GO and give the players the best possible experience that they can have (minus the 100tick if anything past 66tick is unneeded)?

    This is not a bash thread either, im not trying to change the subject, everyone is interested in cs:go and I enjoy playing with friends from ng and playing on the servers. I'm just hoping cs:go servers won't be on a box that already has two servers running on it...
    I suggest you donate a lot heavier from now on then, if you anticipate us spending even more money to pick up even more hardware. Not going to get into a pissing match here - but you really have no idea what our servers are run on as far as hardware, and you have no idea what they utilize for resources. (I know this for a fact, because I've never told anyone what we are running for hardware...Why? So others have no clue what we utilize) Your assumption is plain wrong, and your assertation that no other servers "drop ticrate" is absurd--There are so many variables to each and every instance in a server.

    CS:GO is currently returning 100 ticrate because the beta is being emulated over the Portal2 version of the OB engine. Last official release from Valve to the Server Operators List (on 1/26/2012 ) stated this would be removed once door openings, sounds, and other "100 ticrate issues from Orangebox" are replicated and fixed. This will *NOT* be permanent at this time.

    We always have and always will give the best possible "experience" that we can give *FOR THE BROADEST RANGE OF PLAYERS* I don't care if you have a $5000 machine and don't return 66 frames every second, when I got 15 other guys in there that can't return 33 frames--It is a complete waste of resources, and will increase any "lag" felt on the server due to overconsumption.

    HOWEVER------ if You would like to see all brand new hardware for each server then I HIGHLY suggest donating a good $10,000 or so for us to prep this, and then continuing to donate atleast $500 a month to sustain the hardware, the power, and the bandwidth costs associated. You can send the donation to [email protected] via PayPal respectfully.

    Also - We have never had "100 tic" in the server name except for on the Scrim Servers, Awp India, and Surf -- and I explained in the post above why these still state this.....When 100 Ticrate was available, we did infact have all of these servers running at 100 ticrate, 1000 FPS.
    And this goes back from the beginning -- it has *ALWAYS* been 66 ticrate for every other server.
    Last edited by adamnp; 02-29-2012 at 07:03 AM.

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  6. #16
    NG Administrator Mr. Anja's Avatar
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    Quote Originally Posted by zbone1 View Post
    Let me ask this, will NG be getting new hardware for CS:GO and give the players the best possible experience that they can have (minus the 100tick if anything past 66tick is unneeded)?

    This is not a bash thread either, im not trying to change the subject, everyone is interested in cs:go and I enjoy playing with friends from ng and playing on the servers. I'm just hoping cs:go servers won't be on a box that already has two servers running on it...
    Question:

    Considering Adam has already stated we will be hosting the game -- do you honestly think NG would not do whatever it takes to make sure the game is hosted properly ?


    As for the "are you getting new hardware" question, we appreciate the pointers, but we'll let you know what we decide to do when the game is available for hosting.
    Last edited by Mr. Anja; 02-29-2012 at 09:17 AM.

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  7. #17
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    You guys are right. I was just curious to see what NG has planned for CS:GO. of course I know you guys will host some servers, I think that will be awesome. I know every admin does their best they can in this community. I don't know this from experience, but I can probably understand the costs involved have a lot of play here... bandwidth, hardware costs, etc. Wasn't trying to turn it into that, there were just a few questions on my mind in regards to cs:go later this year. Sorry, not trying to get banned for being an idiot or anything like that...

    As far as me only receiving 30ticks at beginning of rounds when server is full, yes there are a several variables in play and it is a 50 man server for office. I can't expect everyone to be receiving 66ticks 100% of the time, people buying weapons at the beginning of the round, the map being reset each time, lots of shit going on. I personally don't know the hardware that's running, your'e correct, but I think the servers are on windows machines. I would think running a distro of linux would help out with a custom kernel specifically for the game servers, but maybe there are other problems forcing windows to be ran.

    I know I don't contribute to donations as much as others on here, but I really do hope you guys pull in some kind of profit from the advertisements and don't just barely "break even" each month. I'm only a level 6 donator, which means i've donated a little over 100 dollars in the past 5-6 years... I know it's sad, but i'm sure there are people that have played longer and have never donated. What i'm trying to get to is.. Will some of the source servers that aren't populated be taken down in replace of some cs:go servers? If nobody knows or ya simply don't wish to answer, I can respect that. It's tough to make a community and everybody wanting to know your "secrets". But surely you do know it's easy to see a list of plugins on a certain server and "try" to replicate them to your liking.

    In a pub it's not all about kdr and rank (like I havent heard this before) but there is a stat system in place that isn't there by default. I think it's safe to say some people like to put their "trypants" on sometimes and try for a killing spree such as a holy shit. With that in mind, everything counts when youre playing in a server with 50 people.


    --Paul--
    "Considering Adam has already stated we will be hosting the game -- do you honestly think NG would not do whatever it takes to make sure the game is hosted properly ?"


    You guys have been here this many years, I don't see NG disappearing any time soon. To answer the question I honestly do believe you guys will do whatever it takes to make sure your servers are competitive with other pubs out there. I wouldn't keep playing on NG if I thought the servers were trash. I know it seems like i'm always trying to trash talk the servers, but if I had points for each time I recommended ng servers to friends then i'd think you guys would understand my questions. I just want ng to keep that high level experience it has had for years.
    Last edited by zbone1; 02-29-2012 at 11:54 AM.
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  8. #18
    NG Administrator Mr. Anja's Avatar
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    The experience won't change......


    Quote Originally Posted by zbone1
    As far as me only receiving 30ticks at beginning of rounds when server is full, yes there are a several variables in play and it is a 50 man server for office. I can't expect everyone to be receiving 66ticks 100% of the time, people buying weapons at beginning of round, the map being reset each round, lots of shit going on. I personally don't know the hardware that's running, your'e correct, but I think the servers are on windows machines. I would think running a distro of linux would help out with a custom kernel specifically for the game servers, but maybe there are other problems forcing windows to be ran.
    We know what we are doing, thanks. ;-)


    Quote Originally Posted by zbone1
    I know I don't contribute to donations as much as others on here, but I really do hope you guys pull in some kind of profit from the advertisements and don't just barely "break even" each month. I'm only a level 6 donator, which means i've donated a little over 100 dollars in the past 5-6 years... I know it's sad, but i'm sure there are people that have played longer and never donated.
    Donate whatever you'd like, nothing is stopping you... He was merely making a point.


    Quote Originally Posted by zbone1
    What i'm trying to get to is; Will some of the source servers that aren't populated be taken down in replace of cs:go servers?
    Answer, written before:
    Quote Originally Posted by PAUL(ANJA)
    we'll let you know what we decide to do when the game is available for hosting.

    Quote Originally Posted by zbone1
    But surely you know it's easy to see a list of plugins on a certain server and "try" to replicate it if chosen or alter it to your liking.
    Obviously we know how to do that.

  9. #19
    NG Forum G0d Pyron's Avatar
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    awp india with 100 tic was a beast of a server before and became very popular with the competitive market. it become one of my favorite ng servers very quickly.

    i'm just like everyone else who misses 100 tic.. but its gone so we just have to move on

    p.s. cs:go is constantly being improved by feedback from a lot of pro players and i'm sure that the tickrate has been brought up many times. lets see how they cope with it. i honestly believe the pros can help create a cs:go we all can enjoy

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  10. #20
    NG Administrator Mr. Anja's Avatar
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    Noobs101 used to claim they ran a 64 slot Server at 100 tic, and the thing ran like poo poo.

    There is a HUGE difference between a 12 slot scrim server running 100 tic compared to 40 - 64 slots running 100 tic.

 

 
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